hey gracias por la idea .....
y ademas que encontre la respuesta en un programa que se llama ScriptMaster
esta buenisimo y hay estaba...
les doy el codigo acontinuacion
Simply put all your movies to load and the corresponding levels in the array moviearray. Remember: If you don\'t want the loaded clips to start immediatly after beeing loaded, you have to place a stop action in the first frame of the movie.
frame 1: //provide a list with all your movies to load and the levels to load into moviearray = new Array("movie1.swf",1,"movie2.swf",2,"movie3.swf",3); //set the index of the first movie to load actMovieIdx = 0;
frame 2: // get the next moviename and level moviename = moviearray[actMovieIdx++]; movielevel = moviearray[actMovieIdx++]; // load the given movie loadMovieNum(moviename, movielevel);
frame 3: // nothing in here
frame 4: //get the actual loaded bytes actBytes = eval("_level" add movielevel).getBytesLoaded() || 0; // get the total bytes to load totBytes = eval("_level" add movielevel).getBytesTotal() || 100; // calculate the percentage loaded percent = Math.round(actBytes * 100 / totBytes);
if( totBytes - actBytes > 10){//more bytes available, keep on loading gotoAndPlay(3); } else if(actMovieIdx < moviearray.length){//if we got more movies to load gotoAndPlay(2); } // else go to frame 5
frame 5: // ready, go - here starts your movie |
aqui esta si lo necesitan.....